Game Loop
Abhiraj Adhikary

Abhiraj Adhikary @abhirajadhikary06

About: Programmer 💻 Aspiring Data Engineer 💀 Fast Learner 😈 Traveler 🧳🏔️

Location:
India 🚩
Joined:
Sep 19, 2024

Game Loop

Publish Date: Sep 19 '24
12 1

This is a submission for the Web Game Challenge: One Byte Explainer

Explainer

The Game Loop drives a game by repeating three steps: 1) handles input, 2) updates game state (like movement), and 3) renders visuals. This cycle runs many times per second for smooth gameplay. In web games, requestAnimationFrame() maintains fluid motion.

Additional Context

Example Game: Space Invaders

Process Input: Detect player’s key presses to move the spaceship left or right and shoot lasers.
Update State: Move the spaceship and lasers based on input, update alien positions, and check for collisions.
Render Scene: Draw the spaceship, lasers, aliens, and scores on the screen.
Application: The game loop runs repeatedly, allowing for smooth movement of the spaceship and lasers, and updating alien positions in real-time. requestAnimationFrame() ensures the game runs at the optimal frame rate, providing a fluid and engaging experience for the player.

Credit shared with @koulik_hota_826b4a7c11b8c

Comments 1 total

  • Wiiliam
    WiiliamApr 15, 2025

    Great breakdown of the game loop concept, it's the heart of smooth and responsive gameplay! If you're into interactive and creative games, you should check this website. It offers a modded version of Toca Boca World where you can build your own world, become anything you want, and explore over 90 locations with 500+ characters. The best part? Everything is unlocked, no ads, no in-game purchases. It’s perfect for anyone who loves freedom in gameplay and endless possibilities. Whether you like designing homes, playing roles, or just exploring, this game brings a lot of fun without limits.

Add comment