Clprolf introduces simple declensions (Agent, Worker, Abstraction…) that clarify the natural place of...
Designing clean, well-structured classes is a central challenge in object-oriented...
1. The SRP is not wrong, just incomplete The Single Responsibility Principle (SRP) is...
Everyone knows that exploring directories can quickly turn into a messy technical exercise: loops,...
Everyone knows the MVC pattern. But what if you could make it even clearer, more structurally...
What if writing a small game could prove that architecture can be both clean and alive? Let’s revisit...
The Composite pattern solves a classic problem: 👉 How to treat simple objects (“leaves”) and groups...
Following our posts on Adapter, Strategy, Observer, Factory, and Proxy, let’s now explore the Builder...
Design patterns solve recurring problems in object-oriented design. In this article, let’s revisit...
Following our posts on Adapter, Strategy, Observer, and Factory, let’s explore the Proxy Pattern in...
Design patterns solve recurring problems in object-oriented design. In this article, let’s revisit...
Design patterns solve recurring problems in object-oriented design. In this article, we revisit the...
Design patterns are a classic way to solve recurring problems in software design. In this article,...
Design patterns are a classic way to solve recurring software design problems. In this article, we’ll...
📝 This article is part of the official Clprolf documentation series (6/6). Clprolf is a new...
📝 This article is part of the official Clprolf documentation series (5/6). Clprolf is a new...
📝 This article is part of the official Clprolf documentation series (4/6). Clprolf is a new...
📝 This article is part of the official Clprolf documentation series (3/6). Clprolf is a new...
📝 This article is part of the official Clprolf documentation series (2/6). Clprolf is a new...
📝 This article is part of the official Clprolf documentation series (1/6). Clprolf is a new...
📝 This article introduces Clprolf and serves as the preamble to the official documentation series (6...
How do you design your classes? Do you follow a method when you create a class? Do you think its...