They'll show you the scary VHDL and Verilog in public. But some of them are using something... better. Something that looks suspiciously like clean, functional software code.
The secret's out. I'm starting a series on Clash, the Haskell-to-hardware compiler that feels like cheating. If you're a software dev who wants to try hardware without learning niche syntax, this one's for you.
Why Hardware Dev Needs a Revolution
Look, hardware development is hard. Really hard. We're talking high manufacturing costs, brutal development cycles, reliability validation that'll make you cry, and don't even get me started on intellectual property protection.
The field is more specialized than software, with fewer professionals - which means those who master it are in incredibly high demand. And they will be for years to come, because despite all the AI hype, someone still needs to design the actual silicon that makes everything run.
But here's the thing - while everyone else is wrestling with HDL syntax that looks like it crawled out of 1987, some of us have found a better way.
Does breaking free from traditional HDL sound intriguing? Ready to write hardware like it's 2024? Then follow me into the rabbit hole.
What is an FPGA? (Or: Why This Matters)
You know CPUs - they're the Swiss Army knives of computing. Jack of all trades, master of... well, being generally pretty good at everything. But sometimes you don't need a Swiss Army knife. Sometimes you need a scalpel.
Enter FPGAs (Field Programmable Gate Arrays) - the shape-shifters of the hardware world.
When you need to solve specific problems FAST, when parallel processing is your religion, when every nanosecond counts - that's when FPGAs laugh at your general-purpose CPU. Your options in this specialized world include ASICs (the formula-one cars of chips), MPSoCs (the hybrid athletes), and our star: FPGAs.
Note! Each technology has its own superpower. That's a whole other rabbit hole - one we'll skip for now.
Here's where FPGAs get weird (in the best way). Forget everything you know about traditional logic gates. FPGAs are built different:
- Configurable Logic Blocks (CLBs): Think LEGO blocks, but for logic
- Flip-Flops: The memory units (they remember things so you don't have to)
- Look-up Tables: Pre-computed answers to every possible question
- Multiplexers: The traffic controllers
But here's the plot twist - no actual logic gates. No AND, OR, XOR sitting there waiting to process your bits. Instead, those Look-up Tables fake it all. It's brilliant, really. An FPGA contains thousands of these CLBs, and when you wire them together just right, magic happens.
The expensive boards? They come with Hard IPs - actual silicon etched to do one thing perfectly. ARM cores, Block RAM, the works. It's like having a sports car engine bolted onto your LEGO set.
Where do these shape-shifters shine?
- High-performance computing: Making your ML models run like they're on steroids
- Image/audio processing: Real-time encoding that would make your CPU weep
- Embedded systems: Running the control systems in everything from rockets to robots
Why Haskell & Clash? (Or: The Escape Plan)
Time for the painful truth. Most hardware projects today are written in Hardware Description Languages (HDLs). The big two? Verilog and VHDL. Let me show you what you're "missing":
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This figure displays a simple implementation of an 'AND' gate in VHDL and Verilog, respectively |
Look at that syntax. Just... look at it. Coming from modern software development, this feels like time travel - and not the fun kind.
That's when I found Clash - a functional hardware description language that borrows Haskell's syntax and semantics. Imagine writing hardware with:
- Purity: No side effects, no global state nightmares
- Polymorphism: Write once, use everywhere
- Strict typing: Catch errors before they become silicon
- Higher-order functions: Because why write 100 lines when 10 will do?
How awesome is that?
You write Haskell, Clash compiles it to VHDL/Verilog. It's like having a translator who speaks both "elegant functional programming" and "ancient hardware description."
Installation & Setup (The Initiation Ritual)
Alright, let's get you set up. Fair warning: this is the least fun part, but trust me - it's worth it when you're writing hardware in 10 lines instead of 100.
GHC & Cabal
First, we need GHC (the Haskell compiler) and Cabal (the build tool). Head to the Haskell Downloads Page or use GHCup for a friendlier experience.
Pro tip: If you're going manual, grab GHC 9.8.2 and Cabal 3.10.3.0. These versions play nice together.
Clash
Here's where the magic happens:
Run this in your terminal: cabal v1-install clash-ghc
Fair warning - Cabal might throw a tantrum. If it errors out, just run it again. Sometimes it needs a second (or third) attempt to get its act together. Think of it as establishing dominance.
You'll know you've won when clashi greets you with the interactive prompt:
Victory! You're now part of the secret club.
Xilinx Vivado (The Beast)
Okay, deep breath. This one's a monster - it wants 18GB of your hard drive and will judge your system specs. But we'll need it later for visualizing our circuit schematics (watching your code turn into actual circuit diagrams is chef's kiss).
For now, let's get it installed and pretend it doesn't exist until we need it:
First, the corporate dance: Create an AMD account (yes, AMD owns Xilinx now, it's a whole thing). Sign up here: AMD Signup Page.
Navigate the download maze: Head to AMD Xilinx Vivado Download and grab version 2024.1. You want the intimidatingly named "AMD Unified Installer for FPGAs & Adaptive SoCs 2024.1: Windows Self Extracting Web Installer" (they really need a marketing team for these names).
The installation marathon: Follow the Setup Wizard. I've included screenshots below because, trust me, you'll want them. Make coffee. Maybe dinner. This takes a while.
Don't worry if you're questioning your life choices during this install. We all did. It's worth it when you see your first RTL schematic, I promise.
Wrapping up (You Made It!)
Congratulations - you're now one of us. The ones who know the secret. The ones who write hardware without the pain.
We've covered the conspiracy (why traditional HDL hurts), the alternative (Clash and functional hardware), and got you initiated with the tools.
Next time? We dive into actual code. We'll start with a Haskell refresher, learn Clash fundamentals, and then build real circuits that'll make your VHDL-writing colleagues jealous.
Welcome to hardware development that doesn't suck.
Want the deep dive? Check out the full technical analysis on my blog