Lonely Island RPG
Jukka Paulin

Jukka Paulin @jpaulin

About: I'm interested in cutting edge tech. Language freak, like it simple and effective.

Location:
Helsinki (Finland)
Joined:
Sep 25, 2019

Lonely Island RPG

Publish Date: May 26
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Whereabouts of the Lonely Island

"You weren't chosen. You never were. But this time, you’re not asking."

The world turned while you stood still.

You tried to be someone. A taxi driver who couldn’t find his way home. A software developer whose code always compiled — but never connected. A dozen roles played, a thousand dreams deferred.

You lived in the margins. A quiet shadow in fluorescent cities, drifting from rejection to rejection like an errant file lost in a corrupted sector.

But something changed. One night, a map appeared in your terminal — glitching into view between job rejections and broken threads. It bore no coordinates, only a phrase: "The Lonely Island Knows."

Now, you are no longer waiting.

Across flooded subway tunnels, through whispering forests of abandoned silicon, and past ghost towns built on failed prototypes, you chase a legend whispered only on 2600 baud frequencies: The Lonely Island — the place where misfits rewrite fate.

This is no hero’s quest. It’s not about saving the world. It’s about finding where it stopped caring about you.

It’s about going off-grid — to write a new code into the system of existence itself.

Prepare for cryptic terminals, sentient algorithms, neon storms, and voices from other timelines who almost made it.

Your failures were your training. Your rejection is your power. And your destination is unknown...

Whereabouts of the Lonely Island
A solo journey through the memory dumps of fate.
Coming soon to a system that forgot you.

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