For the second pull request I decided to look for another game project, one that was more mature than...
This week we're releasing version 1.0.0 of our repository context packager. This was an interesting...
It's been a few weeks since I contributed to ShooterCarnival, and it was fun to see where they had...
This week I added a GitHub Action Continuous Integration Workflow (say that 10 times fast) to my...
This week I worked on adding some automated testing to the repository-context-manager. Since the...
It was a busy October, and while I didn't reach the Hacktoberfest goal, I did reach my personal goals...
This week I decided to try contributing to godot, the game engine I used last week to contribute to...
This week I wanted to contribute to an actual game project repo, with or without the #hacktoberfest...
For this lab I've added another command line argument, --remove-comments to do just as it says-...
After spending some time looking at the [Repomix] tool and looking for features to implement in my...
This week, I found a project called 100LinesOfPythonCode. While browsing issues, I found one that was...
This week we are returning to working on our own repository context packager project in an attempt to...
Well.. it's an interesting start. Finding an issue to work on was frustrating to say the least....
For this lab, we're practicing using git remotes and merges to collaborate with our peers. The...
Overview For this weeks lab we were tasked with adding two new features to our project,...
For this lab, I was able to contribute to a teammate's project. The task at hand was to add a...
For our first release in OSD600, I was tasked with building a Repository-Context-Packager command...
How did you go about doing your code reviews? Do you prefer an async or sync approach? Why? I went...
Hi, my name is Kyle Homen. I'm in the 5th semester of the Computer Programming and Analysis program...