No_Arms_studio

No_Arms_studio @no_arms_studio

About: I have been programming in the engine known as scratch/Turbowarp almost everyday for 3 years. I also animate on the side.

Joined:
Jan 27, 2026

No_Arms_studio
articles - 23 total

Devlog 4

< Welcome back to my devlog series on fixed, my little indie game. So in this I don't know how...

Learn More 2 0Mar 12

Devlog 3

< there has been a large gap between the last devlog that I posted, sorry about that I am not good...

Learn More 2 1Mar 3

Boids

< I have been experimenting with something lately, this thing is called boids or bird-oids. This...

Learn More 1 1Feb 25

2D Raytracing

< First thing I would like to say is that thank you all, I have hade a massive influx of followers...

Learn More 1 1Feb 22

Color Always Haunts Me

< over the past day I have been reworking my grass shader and right now its almost 10. It's much...

Learn More 2 2Feb 19

Coding while being sick

< I have been sick, for 3 days and it has not been fun. When your not sick, you take for granted...

Learn More 0 1Feb 16

Matrix effect

< I could not figure out what to do for today's thing so I just did the matrix effect, close to...

Learn More 0 1Feb 13

Fireworks

< I made this all the way back in December for new years. This is my very own particle engine at...

Learn More 0 1Feb 12

Averaging values

< So, In my quest to make good real looking environments, averaging values is my best friend....

Learn More 1 1Feb 11

3D stylized rendering engine

< I have made a very, very simple rendering engine for the game engine scratch and keep in mind...

Learn More 0 3Feb 10

Imperial Dynamics V0.2

<If you have not read my other post on my imperial dynamics engine then I do recommend it so you...

Learn More 0 1Feb 9

The deterministic universe theory

< In science there is a theory that we are not real. Not in the simulation sense (mostly) but...

Learn More 0 0Feb 8

Imperial Dynamics

< In my quest to make My map building project as detailed as possible I am in addition to...

Learn More 0 1Feb 7

My favorite project yet

< My favorite project that I have made so far in my life by this day 2/5/2026. The project is a...

Learn More 0 1Feb 6

Devlog 2

Over the day that I have been working on yesterday's grass shader, I have added cloud lighting which...

Learn More 0 1Feb 5

Devlog 1 for my game, "Fixed"

< Just today I have decided to embark on a journey that I have never been able to finish...

Learn More 0 3Feb 4

Brain's Brain, the coolest Moore cellular automata

< (*As a tip for those who don't know cellular automata notation, I explain it in another one of...

Learn More 0 1Feb 3

32 best cellular automatas

< There are many cellular automata and there are many of them that look incredible and in...

Learn More 0 1Feb 2

Cellular automata that mimics reality

< There are many things that cellular automatas have many uses but for this post I will...

Learn More 0 1Feb 1

Procedural forests

< I have been working on a tree system for my procedural world builder and it is going good....

Learn More 0 1Jan 31

My Hardships with ray marching

< I have made a Ray marching algorithm in scratch to better my work in creating a full ray...

Learn More 0 1Jan 30

Creating a faster cellular automata (in scratch)

<Disclaimer(for anytime I say function, I mean a run without screen refresh block.) < ...

Learn More 1 1Jan 29

Cellular Automata

< Cellular automata is in reference to a machine that loops through a grid and depending on...

Learn More 0 4Jan 28