Former Bethesda animator Jeremy Bryant doesn’t expect a bigger team for Elder Scrolls 6, despite its distant release. He says Todd Howard prefers a focused team and only scales by acquiring smaller studios — not hiring fast like Rockstar.
In contrast, Rockstar is going massive with GTA 6, potentially involving 3,000 developers! Bryant praised their polish but questioned how so many people can stay connected in such a huge team.
Quality through vision vs. scale through manpower — two very different paths to game development greatness!
Read Full Articl Here :- Bethesda Won’t Go Big For Elder Scrolls 6 As Compared To Rockstar’s GTA 6