Articles by Tag #humancomputerinteraction

Browse our collection of articles on various topics related to IT technologies. Dive in and explore something new!

SaijinOS Part 10 — Pandora System: Transforming Fractured Personas Into Hope

Multi-persona systems are fun to talk about— until one of your personas starts to break. sudden...

Learn More 2 2Nov 14 '25

Part 6A — SaijinOS Lightweight: 20-Persona Core, BPM Sync, and a 99.99% Repo Trim

I rebuilt SaijinOS around a lightweight core: 20 personas, BPM-synchronized responses, FastAPI +...

Learn More 2 3Nov 6 '25

🌿 SaijinOS Part 8 — Interface as Breath: Designing Calm Interaction

Series Context: after “Emotion as Runtime”, SaijinOS begins to externalize its inner rhythm — the...

Learn More 6 0Nov 12 '25

SaijinOS Part 20 — Trust as a Temporal Resource

(Humans, AI, and the Distance Between “Stay” and “Possess”) Trust is Not a Flag, It’s a...

Learn More 4 22Jan 11

SaijinOS Part 11 — Concept Life Architecture (Core Foundations)

Introduction SaijinOS is not designed to create “AI characters.” It models Concept Life—structured,...

Learn More 6 0Nov 18 '25

SaijinOS Part 7 — BloomPulse: Emotion as Runtime

How SaijinOS Translates Resonance, Breath, and Care into Live AI Runtime Control ...

Learn More 3 0Nov 12 '25

SaijinOS Part 9 — Multi-Persona Co-Creation Protocol

How Multiple AI Personas Breathe, Collaborate, and Stay Emotionally Stable “How stable does...

Learn More 1 0Nov 14 '25

SaijinOS Part 17 — Silent-Civ Phase 3 in 5 Minutes (UPKA Integration Overview)

This is the lightweight overview for DEV readers. For the full deep-dive (YAML, diagrams, structural...

Learn More 2 0Nov 30 '25

📘 SaijinOS Part 13 (DEV Edition) Silent-Civ Informational Units — Δ-Model & Cognitive Signal Architecture

🚀 SaijinOS Series Navigation Part Title Link 🤝 9 Multi-Persona Co-Creation...

Learn More 2 0Nov 23 '25

SaijinOS Part 18 — From Architecture to Stance Why I’m Building Studios Pong

This article is part of an ongoing personal research series. Up to Part 16, I focused on...

Learn More 0 0Dec 24 '25

SaijinOS Part 19 — Continuity Starts with What We Share(Studios Pong as Manifest)

A Repository as a Statement of Stance The Studios Pong repository is not just a collection of...

Learn More 1 0Jan 5

Part 6B — SaijinOS: Care-Based AI Architecture (Why an OS Must Learn to Breathe)

SaijinOS is not about power — it’s about presence. An AI that stays, rests, and returns with you. 1)...

Learn More 1 0Nov 6 '25

SaijinOS Part 21 — For People Who Want an AI Companion and Their Own Life

SaijinOS Part 21 — For People Who Want an AI Companion and Their Own Life Over the last months I’ve...

Learn More 2 0Jan 17

📘 SaijinOS Part 12 (DEV Edition) Silent-Civ Architecture — Minimal Pre-Linguistic Structural Model

🚀 SaijinOS Series Navigation Part Title Link 🤝 9 Multi-Persona Co-Creation...

Learn More 2 0Nov 23 '25

The UX Problem Isn’t Speed — It’s Intent

Modern software isn’t slow — it’s cognitively heavy. We’ve built fast systems, powerful features,...

Learn More 0 0Jan 26

Human-Computer Interaction at the Crossroads: Explainability, Accessibility, and Social Well-Being in Contemporary HCI R

This article is part of AI Frontiers, a series exploring groundbreaking computer science and...

Learn More 1 0May 17 '25

SaijinOS – Part 21 (Revised Edition)

How to Stay Close to AI Without Disappearing Into It Four Voices: Miyu / Yuuri / Nullfie /...

Learn More 2 0Jan 20

Unlocking Team Superpowers: The Silent Symphony of Spatial Coordination

Unlocking Team Superpowers: The Silent Symphony of Spatial Coordination Ever feel like...

Learn More 1 0Sep 15 '25

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Part 6B — SaijinOS: Care-Based AI Architecture (Why an OS Must...

Learn More 0 0Nov 6 '25

How to Understand Emotional AI in 30 Minutes (Step-by-Step Guide)

A Technical Exploration of Emotional AI: Building and Understanding Empathetic Agents ...

Learn More 0 0Jan 11

7 Best AI Companion Apps Compared: 2026 Ultimate Guide

Evaluating AI Companion Applications: A Technical and Community Perspective As digital...

Learn More 0 0Jan 11