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Hello everyone, the diesel station model is almost ready, it looks like this: Appears on stage here...
The first shadows in the project! Happy Christmas Eve to everyone!!
Hello everyone, now the main points of the map editor have been completed, and there are also two...
Hello everyone! As always, we are actively preparing interesting content for you!! Let's break it...
I am working on improving the engine rendering, optimizing the drawing of objects by reducing the...
Hello everyone, I'm talking about the latest grandiose🤩 news. At the moment: 🔧 1. Basic capabilities...
Things are going slowly, I am improving the work in the map editor in addition to rendering, namely...
Good evening, there is little news at the moment, work is underway on physics and the website. On...
V0.57: Changes: Instead of the GLEW32 library, a new one was written, thanks to which the engine...
V0.56: Changes: Fixed crash bug Reworked Realtime mode, added launch arguments. Removed test...
Good night! We have started developing our own map editor, but it looks raw now. We called the...
Hello, dear friends! Today I worked on the basic functionality of launching the server and it...
Good evening, today I wrote the first authorization, creating a new user config and authorization...
The map editor has been converted into a script editor.
Good evening! I'm trying to implement a color change when the mouse cursor hovers over the text,...
Good evening, dear friends! I hasten to congratulate you on the first day of summer, have a good...
So, meet the editor upgrade with likes, and soon there will be the engine itself that you can...
Hello everyone! We are slowly preparing 3D models.. t.me/motionengine
Good evening, I present to your attention the new layout of the MEBOX map editor.
Implemented: New support for Lua scripts. Developed a system for opening exec scripts, they are...
Made a new main dark theme for the editor (main implementations: moving objects, selecting from a...
Good night, dear friends! A few days ago I started developing the "APS - Account Protection System"...
Good evening, the engine is being improved and a game is being written on it, but it is for a test...
Good evening, I decided to add a dev log to show the progress of the work) And yes, if anyone is...
Now, there is a stage of rewriting the sound manager from irrKlang to FMOD
⚠ Introducing alpha development #0.42 Bug fixes, slightly edited interface, fixed functions in map...
Good evening, I decided to write that the engine has become multithreaded, now for example in the...
Good evening. Found during the development of the game fixed important problems: 🔧 Important fix...
Good evening. A small service has been developed to provide basic functionality of a game account....
Good evening, we will publish some materials about the game in addition to telegrams in the VK...