Articles by Tag #opengl

Browse our collection of articles on various topics related to IT technologies. Dive in and explore something new!

iOS Development: using CAMetalLayer when legacy uses CAEAGLLayer

Hello colleagues, in my recent feature I have faced with very fascinated problems placed between...

Learn More 0 0Aug 30 '25

Turning Images Into Game-Ready PBR Textures With Python (Offline, No Subscriptions)

Creating PBR (Physically Based Rendering) textures is a repetitive but unavoidable task in modern 3D,...

Learn More 0 0Jan 9

The Definitive Guide to OpenGL VBOs, VAOs, and EBOs

Many beginners hit a wall when they first encounter VAOs, VBOs, and EBOs. They seem abstract,...

Learn More 2 1Sep 7 '25

How to Create Artistic Codes with C++ and GLSL (Shaders)

GLSL is a language for creating high-level shaders. It is based on C, so it has a very similar...

Learn More 3 2Apr 18 '25

C++, Unsafe Doesn’t Always Mean Dangerous : How I increased performance with raw pointers

TL;DR: When building a real-time video rendering and encoding pipeline in C++, I hit a...

Learn More 3 2Jun 16 '25

OpenGL Meets Calculus: The Math Behind Normal Maps

This article was originally published on Valerius Petrini's Programming Blog on 08/18/2025 In...

Learn More 1 0Aug 20 '25

Building a Low-Level Game Engine from Scratch

For a while now, I’ve been working on CHIFEngine, a low-level graphics engine designed for...

Learn More 1 0Mar 26 '25

When GPT Couldn't Help, an Old GIS Algorithm Did

A Line of Insight from Simplifying Contours Technical bottlenecks often stem not from a lack of...

Learn More 0 0May 13 '25

My First Experience with a Video Editor Android App using OpenGL

Hello! I recently wrote a post about building a video editor app on Android using OpenGL. Just...

Learn More 0 0Jul 6 '25

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C++, Unsafe Doesn’t Always Mean Dangerous : How I increased...

Learn More 0 1Jun 16 '25

Building a Physically Accurate Black Hole Visualization with Python, CUDA, and OpenGL

How I created an interactive black hole simulation that implements magnetically dominated accretion disk physics, relativistic light bending, and advanced rendering techniques.

Learn More 0 0Feb 28 '25

Making a Game Engine using rust lang. (Rust Game Engine Dev #0)

So, I have major project coming up and i am developing game engine. You may think why game engine my...

Learn More 0 0Mar 20 '25

Setup OpenGL on Mx Mac with C and not C++ - Sanity Checklist

I have struggled with finding resources for this today and all the ones I saw were tailored to C++...

Learn More 0 0Aug 7 '25

If anybody is struggling to get into opengl...

The Definitive Guide to OpenGL VBOs, VAOs, and EBOs D3Y4N...

Learn More 0 0Sep 7 '25