Articles by Tag #gamedesign

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Case Study: Ascension Belle's Offering

Overview Ascension: Belle's Offering is a 2D Platformer I developed with the help of...

Learn More 3 0Dec 8 '24

[23/52] Game Engine-ering: Railway Empire DLCs Ranked

We're going to introduce a new sub-series this week. If you haven't noticed in our previous "software...

Learn More 0 0Nov 23 '24

randomization games from ancient Egypt

Randomization is a game design technique that involves incorporating random events into the game to...

Learn More 0 0Aug 14 '24

Why is everyone but Game Designers writing about games?

Just yesterday, I finished reading «Games. The Key to Their Meaning»” by «Friedrich Georg Jünger»...

Learn More 0 0Mar 29

Mấy dòng suy nghĩ về RR1

Từ ngày bắt đầu nghiệp Game Designer đến giờ, RR1 vẫn luôn làm một khái niệm ám ảnh đối với mình...

Learn More 0 0Jan 12

Game Design Constraints as a Driver for Educational Games

Constraints are a driver for creativity in game design. You've heard it before—but what about...

Learn More 0 0Feb 12

Building a Thriving Virtual Economy in Games: Strategies towards Balance and Engagement

Why Virtual Economies Matter Imagine logging into your favorite virtual game, grinding for hours on...

Learn More 0 1Mar 20

Game Design Cannibals: Who’s Eating AAA Games and Why?

I. Preface: “The Sweet Heart of a Game: The Story of One Phrase” The idea for this...

Learn More 0 0Mar 15

"They Got It!": Why Hollywood's Bow to Games Feels So Personal.

I wanted to just quickly jot down a few lines, impromptu style, you know, catch a thought on the...

Learn More 0 0Apr 12