Articles by Tag #unity3d

Browse our collection of articles on various topics related to IT technologies. Dive in and explore something new!

Games design themselves. From RTS to Tactical Strategy game

Started out as a RTS game turned into tactical squad management.

Learn More 16 2Oct 27

How an Aircraft Operates Based on Cabin Crew Commands - Devlog#9

Hello everyone, it's me, Simon - the lead developer of the game Cabin Crew Life Simulator. Welcome to...

Learn More 19 0Dec 28 '24

I’m starting with Unity and want to create 2D games — What advice would you give me to stay motivated and learn properly?

Hi everyone Today I officially started my learning journey with Unity. I spent the whole morning...

Learn More 8 15Nov 20

Investigating Memory issues in Unity

Memory is an important, and often overlooked, aspect of game optimisation. A game project that...

Learn More 6 1Aug 12

We Acquired the Rights to a Hardcore Platformer and Released It as a Free Browser Game [Personal Experience]

Pukan, Bye-Bye! is a minimalist hardcore platformer where death at every step isn’t a bug but a core...

Learn More 11 4May 22

Dev Log 36 - Mythic Pause

🧊 🌋 ❄️ ✈️ ⚔️ 9-Day Break: The Mythic Pause A personal reflection and journal log 🌍 Icelandic...

Learn More 8 1Nov 8

Godot 4.4 Is Game Changer

Godot 4.4 just launched! Here's an overview of its new features and improvements. Ability...

Learn More 4 0Mar 4

Create a GOOD game as a beginner

This guide is tailored towards Unity 3D but you can use them for other engines as they are pretty...

Learn More 19 0Jul 22

The Carrot not Stick design approach in Game Design

Why do so many games feel like work instead of play? The answer lies in a fundamental design philosophy that's transforming player motivation.

Learn More 3 0Nov 7

C# Performance Optimization: Using Span<T> and stackalloc to Eliminate Allocations

Runtime memory handling is a crucial part of writing software, which heavily impacts the performance...

Learn More 4 1Dec 4

Practical Bitwise Operations and Bitmasks in Unity

I recently ran into an interviewer who couldn’t understand why skills and buff systems use bitmasks....

Learn More 3 0Oct 14

Implementation and Application of the Composite Pattern in Unity

Table of Contents What is the Composite Pattern Use Cases in Unity Implementation...

Learn More 3 0Oct 14

Game Dev is tedious — and I like it.

4 years ago, 2021, I was a beginner programmer in many things, but one of the things I liked most was...

Learn More 1 0Dec 10

Dev Log 35 - Equip Hands Tooltips

🧙‍♂️ Survival Engine Debug Log: Hands Slot Resurrection &amp; Tooltip Bifurcation Ritual 🔍 Initial...

Learn More 0 0Oct 22

Deep dive Tainted Grail [3] - Medusa - blazing fast cliffs rendering

Introduction The Name In Greek mythology, Medusa is an entity which possesses...

Learn More 0 0Oct 19

Dev Log 21 - Drag And Drop

🧾 Dev Log: Inventory Highlight &amp; GearSlot Overhaul Location: Liverpool System/s: Inventory UI,...

Learn More 1 0Sep 18

Game Dev Digest — Issue #305 - Game Design and more

Issue #305 - Game Design and more This article was originally published on...

Learn More 2 0Nov 7

Unlock More FPS with Object Pooling

I’m starting a new series of blogs where I’ll share the tips and tricks I use to optimize games for...

Learn More 2 0Sep 23

Things i have learned from my creating my First ever game

You can check out game trailer on this link: Game Trailer If you would like to play the game you can...

Learn More 2 0Oct 12

Saving Game Data in Unity — Part 3: ScriptableObjects

In the last blog, we talked about how you can store data using JSON/XML files. JSON and XML are...

Learn More 1 0Nov 12

Saving Game Data in Unity — Part 2: JSON/XML files

Hello folks! Sorry for not posting anything over the last few weeks — I was away for Diwali holidays...

Learn More 1 0Nov 5

Game Dev Digest — Issue #302 - Learning Resources, Online, Physics, and more

Issue #302 - Learning Resources, Online, Physics, and more This article was originally...

Learn More 1 0Oct 17

What is Time.deltaTime and how does it work?

If you are a beginner Game Developer or Programmer in Unity, you must have come across the term...

Learn More 1 0Dec 10

Game Dev Digest — Issue #308 - Unity Roadmap, Tips, and more

Issue #308 - Unity Roadmap, Tips, and more This article was originally published on...

Learn More 0 0Nov 28

Dev Log 31 - Attachment Panel

🧾 Dev Log — October 11, 2025 Prefab Purged, Static Shrine Rises, Blackout Descends Subtitle: Fusion...

Learn More 1 0Oct 11

Dev Log 33 - Liquid Entry & Landing Page

🧾 Dev Log: Wednesday, 15 October 2025 Focus: LiquidEntry automation, relic registration,...

Learn More 1 0Oct 18

Stop Clicking, Start Talking: Control Your Unity Editor with AI Using MCP for Unity

Quick Summary: 📝 Unity MCP is a server that enables AI assistants, such as Claude and...

Learn More 0 0Dec 14

Touch Effects in Mobile Games. Implementation via Unity Shaders + AI

Recently, our team at Octanta Studio released the Touch Effect System asset. Initially, we were...

Learn More 1 0Oct 7

Dev Log 27 - Gear Registry Refactor

🧱 Dev Log: Gear Registry, Survival Consumption &amp; Meat Schema Overhaul Date Range: 28–30...

Learn More 0 0Sep 30

Unreal or Unity?

Unity vs. Unreal Engine: A Comprehensive Comparison of Game Development Titans In the...

Learn More 0 0Oct 3