Articles by Tag #unity3d

Browse our collection of articles on various topics related to IT technologies. Dive in and explore something new!

Create a GOOD game as a beginner

This guide is tailored towards Unity 3D but you can use them for other engines as they are pretty...

Learn More 19 0Jul 22

How an Aircraft Operates Based on Cabin Crew Commands - Devlog#9

Hello everyone, it's me, Simon - the lead developer of the game Cabin Crew Life Simulator. Welcome to...

Learn More 19 0Dec 28 '24

Make Beautiful Art for Your Game even If you suck at It!

Are you A Solo dev drowning in art,code,marketing and music or maybe someone from a programming...

Learn More 18 0Apr 14

First-Time Game Developing

Game developing was one of the things I always dreamt of, but I only tried it a few times, and I...

Learn More 16 9Dec 10 '24

Unity vs. Godot: A Game Developer's Guide

Hello, hello! I'm so glad to be finally making my first post on Dev.to with a topic that I've been...

Learn More 15 1Oct 16 '24

Automating Unity Builds with GitHub Actions

When working on a Unity project, you may find yourself making many builds to play test your changes....

Learn More 13 0Jan 9

We Acquired the Rights to a Hardcore Platformer and Released It as a Free Browser Game [Personal Experience]

Pukan, Bye-Bye! is a minimalist hardcore platformer where death at every step isn’t a bug but a core...

Learn More 11 4May 22

Why We Switched from Godot to Unity – 5 Hard Lessons from an Indie Studio

When we started Cosmic Trinity Games, we were all-in on open-source tools. Godot felt like the...

Learn More 9 1Jun 14

Unity vs Unreal vs Godot: Finding Your Perfect Game Engine in 2025

If you're new to making games in 2025, you've got three amazing options to choose from: Unity, Unreal...

Learn More 8 0Jul 22

Indie Game Dev Looking for Team Members

Hello everyone! I'm an indie game dev who is assembling a small team to begin work on a new 2D game...

Learn More 8 1Jul 16

Devlog#18: Developing games is our dream, but Mom is the reason we never gave up

Hello, I’m Simon, the developer behind Cabin Crew Life Simulator. The last time I wrote a devlog was...

Learn More 7 0Jul 8

50+ Tips For Big Games in Unity

Ever tried to create an ambitious game only to be met by a thousand setbacks ? Don't worry it...

Learn More 7 0Jul 18

Should We Shut Down Our Indie Studio?

We’ve been building our indie studio, Cosmic Trinity Games, for just over two months now. It's been...

Learn More 6 1Jun 29

Investigating Memory issues in Unity

Memory is an important, and often overlooked, aspect of game optimisation. A game project that...

Learn More 6 1Aug 12

Unit Testing for Unity Developers

Let's face it Unity developers — you write buggy code. I write buggy code. AI writes buggy...

Learn More 6 0Jan 22

Why Are We Still Learning in 2D When the World is 3D?

🖐 Hello, I want to share something exciting that we’re working on, but first, let me paint you a...

Learn More 6 0Nov 30 '24

Practical approach to interface, delegate and event in Unity

The explanation of these three key concepts has always been a bit vague to me, often using technical...

Learn More 6 1Jul 9

The Mission System in the Game: Building Realism in Flight Attendant Life

Hello everyone, it's me, Simon - the lead developer of the game Cabin Crew Life Simulator. Welcome to...

Learn More 5 0Feb 1

Behind the Aisles: The Essential Role of the Service Cart -Devlog#10

Hello everyone, it’s me, Simon — the lead developer of the game Cabin Crew Life Simulator. Welcome to...

Learn More 5 0Jan 5

New Updates : Event Control, Smarter AI, and Enhanced In-Flight Services - Devlog #15

Hello everyone, I'm Simon! We've just released the early access version of Cabin Crew Life Simulator,...

Learn More 5 0Feb 22

AI Cabin Crew: Taking Teamwork to New Heights - Devlog#8

As the name of the game suggests, you won’t be able to serve passengers without the help of the cabin...

Learn More 5 0Dec 22 '24

"Why Does Realistic Gravity Feel Floaty in My Game?" – A Developer's Dilemma

The Problem Recently, I came across a developer who was working on a game and asked: "I set the...

Learn More 5 0Jan 26

How We Designed In-Flight Business in Cabin Crew Life Simulator - Devlog #13

Today, we’re not only here to guide you on how to run a successful in-flight business in Cabin Crew...

Learn More 5 0Jan 26

UPDATE V.0.1.7 OUT NOW : NEW LEVEL

Hi Cabin Crew We are excited to announce that the V.0.1.7 update is now available! As...

Learn More 5 0Apr 1

The Legendary Aircraft You’ll Work On in Cabin Crew Life Simulator - Devlog#12

Hello everyone, it's me, Simon - the lead developer of the game Cabin Crew Life Simulator. Welcome to...

Learn More 5 0Jan 19

Unity Profiling using Superluminal

Superluminal is a powerful sampling-based profiling tool that allows you to analyse games and...

Learn More 4 0Feb 4

Godot 4.4 Is Game Changer

Godot 4.4 just launched! Here's an overview of its new features and improvements. Ability...

Learn More 4 0Mar 4

How a Bi-Dictionary Simplified My Unity Inventory System

Problem: In my ongoing project Last Light, I’m building an inventory system. The inventory UI has...

Learn More 3 0Sep 9

Make Unity's Grid Layout Group Dynamic/Responsive

I recently worked on a task that involved displaying a list of users with their specific user details...

Learn More 3 1Apr 27

Deep dive Tainted Grail [0] - Introduction

Best place to start is from beginning Inheritance Fall of Avalon is second...

Learn More 3 2May 31