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Launching a successful Software as a Service (SaaS) product can be daunting. The competitive...
De las cosas mas complejas al iniciar a crear juegos es saber como abordar la gran cantidad de...
I'm going to be launching on Monday, June 10th. What exactly am I launching though? It's me! I'm...
Game is finished, but still... it is not a success story!
Hello, Here is a next brief update from me. Bad weather means more progress :) Players can now see...
So today let's learn about start money ,How it gets funded and How is the valuation is calculated ...
Today I will describe for new developers what I did and learned in the short time I registered as a...
Hi! Today I was working on the UI. I fixed player name text (it's not mirror reflected anymore). I...
Hey! Last two days I was working on syncing server and client clocks. On top of it I implemented...
Hello, Here's another brief update on the progress. I've been considering different movement types...
Hello, Last few day i spent on refactoring server code and redesigning architecture on client side...
Last week, I made my very first sale as an #indiehackers 🥳 "cool story bro" But what's important...
Another update. I got to keep building. Ship more. Another app completed. The idea is to build a...
Hello, Next short presentation with the current progress. Today I'm presenting effect of working...
Hello, This time, a short presentation on the synchronization of entering and leaving zones. As you...
Hello, This time I was upgrading combat mechanics. I worked on syncing animations between clients,...
🚀 Mars Revive – Devlog: My Game Jam Journey to the Red Planet 🌕🛸 Hey folks, Purvesh here! I wanted to...
I'm writing this as I just completed my 5th iOS app this year. Since January I've been getting back...
Hello, I discovered that my browser is not supporting parallel shader compilation and because of it i...
Hello after long break! Finally I'm back and I'll continue working on my project. Project code got...
Hello! I have started a project for an indie 2D game inspired on Galimulator, No Man's Sky......