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Hello, Very short update from the progress. I added tab in the settings for managing sound.
Hello I'm working on POC (prove of concept) implementation of monsters system. I managed to achieve...
Hello Adventurers, Next day next update :D This time I was working on simple quest system which...
Hello, Combat system gained new feature which is global countdown :)
Hello, I discovered that my browser is not supporting parallel shader compilation and because of it i...
Hello, Again super short update from the progress. When someone writes message on the chat and is in...
Hey! Last two days I was working on syncing server and client clocks. On top of it I implemented...
Indie games are more than just entertainment—they're a testament to the creativity and passion of...
Hello, This week I spent mostly on thinking about future gameplay. I did several tests and...
Hello, For the whole week I was working on the combat system. Goal was to create nice generic combat...
Hey Recently I was implementing entities interpolation and next on the plate was client side...
Hi, This time very short update. I made my chat online. Previously it was working only locally in...
Hello, This time I was upgrading combat mechanics. I worked on syncing animations between clients,...
Hey Currently I’m working on collisions detection. For now I’m using SAT 2D and later in future maybe...
Hello Adventurers, This week I spend on designing items model and implementing equipment (also...
Hello, Last few day i spent on refactoring server code and redesigning architecture on client side...