Hello Adventurers, I was working on client side refactoring and at some point I just tried to make...
Hello Adventurers, Long time no see! Recently I was spending less time on the project and I was...
Hey, Time has come to share my game prototype with outside world. There're a lot of to fix and...
Hey Adventurers! Death arrived into realm of Maiu. All other prerequisites (possibility to regenerate...
Hello Adventurers Short presentation of simple quest progress tracker.
Hello Adventurers, I have completed basic form of item upgrade system. Items can be upgraded using...
Hello Adventurers, Short presentation of consumable items. Potions with instant effect and food with...
Hello Adventurers, This week I spend on designing items model and implementing equipment (also...
Hello Adventurers, After adding levels I added player...
Hello Adventurers, Next day next update :D This time I was working on simple quest system which...
Hello Adventurers, I was working on the experience and level support. For now experience gained by...
Hello Adventurers, I introduced vendor NPC in to the game. Since now it's possible to buy items from...
Hello, I finished work on inventory system, this is the list of supported features, which I added...
Hello, I'm working on inventory system. So far i implemented few things: inventory UI, displaying...
Hello, For the whole week I was working on the combat system. Goal was to create nice generic combat...
Hello, Again super short update from the progress. When someone writes message on the chat and is in...
Hello, Combat system gained new feature which is global countdown :)
Hello, Very short update from the progress. I added tab in the settings for managing sound.
Hello, This week I spent mostly on thinking about future gameplay. I did several tests and...
Hello, Finally I finished work on first prototype of monsters AI module. Monsters have several...
Hello, I added collisions detection with environment obstacles, to make it happen I used SAT 2D...
Hi, This time very short update. I made my chat online. Previously it was working only locally in...
Hey Currently I’m working on collisions detection. For now I’m using SAT 2D and later in future maybe...
Hello I'm working on POC (prove of concept) implementation of monsters system. I managed to achieve...
Hey Recently I was implementing entities interpolation and next on the plate was client side...
Hey! Last two days I was working on syncing server and client clocks. On top of it I implemented...
Hello, I discovered that my browser is not supporting parallel shader compilation and because of it i...
Hello, This time I was upgrading combat mechanics. I worked on syncing animations between clients,...
Hello, Last few day i spent on refactoring server code and redesigning architecture on client side...
Hi! Today I was working on the UI. I fixed player name text (it's not mirror reflected anymore). I...